Client
Yondr
Overview
Was responsible for the texturing and lighting of an interactive Unreal Engine pixel streaming environment. This project allowed users to virtually browse individual rooms, customize carpets, and access product information. My work focused on creating visually appealing and realistic textures and lighting setups that enhanced the user experience and accurately showcased the company's carpet products within the interactive platform.
Client
Yondr
Industry
PixelStreaming
Tools
Blender
Substance Painter
Unreal